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Game Design Specification Example from RocketBrush Studio: 2D Game Artwork

Understand the artwork quotation procedure for our site's 2D games. This guide provides comprehensive details about the necessary information, including the game genre and intended audience.

Example Brief for 2D Game Art Creation at Rocketbrush Studio:
Example Brief for 2D Game Art Creation at Rocketbrush Studio:

Game Design Specification Example from RocketBrush Studio: 2D Game Artwork

For an exciting new mobile digital slot game, set to launch on iOS and Android platforms, a 2D art outsourcing job is underway. The game, with a playful and encouraging atmosphere, will feature themes inspired by ancient civilizations such as Greece, Rome, and Egypt.

  1. Theme-Appropriate Visual Style
  2. Artists are encouraged to use artistic elements and motifs from these civilizations, creating a vibrant, cartoonish or stylized look that fits the playful and encouraging mood. Symbols on the reels should be unique, clearly distinguishable, and consistent with the ancient civilizations theme.
  3. Mobile Optimization
  4. Art assets must be optimized for mobile platforms, ensuring quick loading times and smooth animations on both iOS and Android devices. Use vector graphics or scalable assets to maintain sharpness on different screen densities without bloating file size.
  5. 2D Art and Animation Requirements
  6. Create smooth, visually appealing 2D reel animations, including spinning effects, win flashes, and bonus symbol animations. Include particle effects, glow animations, and satisfying win feedback to enhance user engagement.
  7. User Interface Elements
  8. Design a simple and clean UI that matches the playful ancient civilization theme but ensures functionality and clarity. Include clear icons for credits, bet size, win history, and rewards, ensuring all icons and UI components are intuitive and scalable for touch input with finger-friendly spacing.
  9. Consistency and Scalability
  10. Maintain consistent art style across all assets—backgrounds, reels, symbols, buttons, and interfaces—to create a seamless thematic experience. Deliver layered assets or source files for easy adjustment and rescaling by the development team.
  11. Deliverables and Formats
  12. Provide high-resolution source files (PSD, AI) and exported assets (PNG, SVG) suitable for Unity or other common mobile game engines used for slot development. Include frame-by-frame animations or sprite sheets for animated symbols and effects.
  13. Collaboration and Feedback
  14. Incorporate feedback loops with the development and QA teams to refine art assets for performance and player experience in mobile contexts.

The project is expected to have a soft-launch by the end of December, with the images provided serving as the main visual references for the targeted art style. After approval, the images can be finalized. All images should be shown as rough sketches first, with the overall idea and shapes.

  1. Ancient Civilization-Inspired Fashion and Beauty Design unique fashion and beauty elements for characters and environments, inspired by the ancient civilizations like intricate Egyptian headdresses or Greek-style sandals, making sure they blend seamlessly with the intended playful and encouraging atmosphere.
  2. Gadgets and Smartphones Integration Incorporate gadgets and smartphones into the game's narrative, imagining them as artifacts from the civilizations or relics of ancient technology. Animations might show these devices being used or interacted with, contributing to the game's overall lifestyle feel while maintaining the theme's authenticity.

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